Mario

Metal Mario
Primary: Ray Mk II

Spirit Style: Tank Style

Support (2): Critical Healing & Metal

Support (1): Transformation Duration ↑

Stat Changes:

Standard Attacks, Aerials, Specials, Throws, Pummels ×1.1

Damage resistance ×1.2

Ground & Item Mobility ×0.8

Jump, Wall jump, Ledge jump ×0.8

Midair Jump Speed & Additional Speed ×0.8

Air Mobility ×0.9

Special Effect: Recovers some health when a certain amount of damage is taken and become heavy and harder to launch. Activates once per stock when above 80% damage or below 30% health in Stamina. Heals 30 damage. Lasts 20 seconds.

Metal Mario is an echo fighter of Mario, and is playable for the first time, despite his appearances as a boss in earlier Smash games. Metal Mario by default has reduced mobility, but deals increased damaged and has increased damage resistance. Once per stock, he takes the full form of Metal Mario for a limited time, gaining the Metal status effect and healing 30%.



The Super Mario Brothers
Primary: Ray Mk II

Spirit Style: Default

Support (2): Team Power Up

Support (1): Fire Attack ↑

Stat Changes:

Special Effect: 1.1× Damage dealt with fire attacks. When in a team with The Super Mario Brothers Luigi: 1.18× All Damage. 1.3× Defense.

Restrictions: This Spirit setup is only usable in Team Battles, and only when you have 1 teammate, and that teammate is Luigi, who is also using The Super Mario Brothers Spirit setup.

The Super Mario Brothers is a Spirit Roster team shared by Mario and Luigi, and is only usable when they are on a team together. It draws on the title of the game (Super Smash Brothers) and refers to their long history, and strong brotherly bong as seen in many of their games (eg. Super Mario RPG).

Mega (Mushroom) Mario
Primary: Geno

Spirit Style: Default

Support (3): Critical Super Giant

Stats:

Attack Type

5250 Attack

4750 Defense

Special Effect: Each round, when above 85% damage or below 30% health in Stamina, increases the fighter's size for a 10 seconds. Size and damage is identical to a Lightning Bolt backfire. Being giant grants a 1.84× damage multiplier.

Mega Mario is based on Mario after using the Mega Mushroom powerup. He increases greatly in size when damaged, gaining massive offensive and defensive boosts. Mega Mario is a very basic Legendary Fighter, being very well rounded and easy to pick up and play.