Ray Mk III

Mii
Mii Fighter Project Video - With Mii Tutorial at End

Name: Ray Mk III

Headgear: Ray Mk III Helmet

Outfit: Ray Mk III Outfit

Color: White

Special Moves:

1: Charge Blast is a reference to weapons placed in the Gun slot in Custom Robo.

3: Gunner Missile is a reference to weapons placed in the Pod slot in Custom Robo.

3: Lunar Launch is a reference to weapons placed in the Pod slot in Custom Robo, but fired downwards as a recovery.

2: Bomb Drop is a reference to weapons placed in the Bomb slot in Custom Robo..

Voice: Off

Spirit Setup


Primary: Ray Mk II

Spirit Style: Air Style

Support (1): Rocket Belt Equipped

Support (1): Rocket Belt Equipped

Support (1): Rocket Belt Equipped

Description
Ray Mk III is the second Mii Fighter Project Gunner. Ray Mk III uses his vertical mobility to dash around the arena and pepper foes with projectiles. Air Style gives him the ability to bring death from above, firing missiles and bombs down on other fighters. The mid-air damage increase means "Ray Mk III" should always be jumping or flying around when unloading his arsenal. Three Rocket Belt Equipped spirits further enhances his aerial mobility, making him difficult to catch until their fuel is depleted, or they are knocked away from him. While active for a while (due to three copies of the spirit), once the Rocket Belts are removed, Ray Mk III will be forced to play around Air Style with just his jumps.